Fabien Rossini, ceo of social gaming network Crey, on why this creates one of
Gaming platform sees revenue for Q1 2021 hit $387.0m and average daily active users s
Three new Fun, Play and Learn titles, plus three Ultimate Gaming Guides will be launch
Partnership will bring official NERF Roblox Blasters and Monopoly: Roblox 2022 Edition Board game
We chat to Egmont’s Nicole Pearson about the growth of gaming brands in publishing.
16 licensed products were purchased every second of the year in the UK in 2017.
Kids Insights takes a look at the challenges, opportunities and trends emerging in its inaugu
Special set of virtual items available until March 26 on global online platform.
Matalan’s Kate Callender highlights her key brands and trends to watch going forward.