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Roblox sees fiscal year 2021 revenue grow 108% year over year

Roblox has reported its fourth quarter and full year 2021 financials, with the platform experiencing a record fiscal year with revenue growing 108% year over year.

Highlights from Q4 included revenue increasing 83% over Q4 2020 to $568.8 million, while average daily active users were 49.5 million, an increase of 33% year over year.

Looking at the full fiscal year for 2021, revenue increase 108% over fiscal year 2020 to $1.9 billion. Hours engaged on the platform were 41.4 billion, an uptick of 35% year over year.

“With nearly 55 million daily active users, Roblox is increasingly an integral part of people’s lives,” said David Baszucki, ceo of Roblox. “As we look ahead to 2022, we will continue to develop our technology to enable deeper forms of communication, immersion and expression on our platform.”

Michael Guthrie, chief financial officer at Roblox, continued: “The foundation we put in place that allows us to invest in our business while continuing to generate strong cash flow is one of the most unique aspects of our business.

“Our 2021 results demonstrate that the investments we were able to make in our technology and developer community are generating strong returns, and we will continue leaning into the business as we focus on the large, long-term growth opportunity ahead of us.”

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